GMTK2026
Controls:
WASD / arrow keys, or click a monster to attack.
The game:
The Harvester is a turn-based combat game for the GMTK Game Jam 2026, built around the theme "Countdown".
Four monsters stand on the board, one per direction, while a queue waits behind them.
Kill them for XP, level up, upgrade your scythe, and pick up to 6 passive items.
When a monster's countdown hits zero, it leaves and the next one takes its place. Some flee, some transform, some protect their allies.
Goal:
the boss has its own timer ticking every turn. Kill it before time runs out, or you lose.
Credits:
Made solo by Woum (art + code) for GMTK 2026. Music & sfx are paid assets.

Comments
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an innovative way to think about the countdown!
it feels so cool!
Thanks a lot! I really liked my idea from the beginning!
A really cool game with a lot more strategic depth than I got at first ^^ I really like how your powers up eventually boost your attacks across the entire board and turn you into a slashing machine :D
Nice one!
Thanks a lot, I'm happy it has some strategy in the end, really hard to do in a jam haha