Controls:

WASD / arrow keys, or click a monster to attack. 

The game:

The Harvester is a turn-based combat game for the GMTK Game Jam 2026, built around the theme "Countdown".

Four monsters stand on the board, one per direction, while a queue waits behind them.

Kill them for XP, level up, upgrade your scythe, and pick up to 6 passive items.

When a monster's countdown hits zero, it leaves and the next one takes its place. Some flee, some transform, some protect their allies.

Goal:

the boss has its own timer ticking every turn. Kill it before time runs out, or you lose.

Credits:

Made solo by Woum (art + code) for GMTK 2026. Music & sfx are paid assets.

Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorWoum

Comments

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an innovative way to think about the countdown! 
it feels so cool! 

Thanks a lot! I really liked my idea from the beginning!

A really cool game with a lot more strategic depth than I got at first ^^ I really like how your powers up eventually boost your attacks across the entire board and turn you into a slashing machine :D

Nice one!

Thanks a lot, I'm happy it has some strategy in the end, really hard to do in a jam haha